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Text-To-Speech-Window

With this window, you can configure your text-to-speech. Because of some texts come from Little Nav Map, the fields are enabled or disabled depending on the source.
Type | The Type of the text-to-speech. Can be Intro, Waypoint and Timer |
Description | A hint for you, what’s the source of the text-to-speech |
Fly-In | These parameters are used if you fly into or enter the area for the txt-to-speech |
Fly-Out | These parameters are used if you fly out or leave the area for the txt-to-speech |
Text | The spoken text of MSFS speech synthesizer. This text is also shown on the screen, if sub-titles are activated in the sim. |
Soundfile | You can select a soundfile to be played instead of the speech synthesizer. MSFS SDK needs PCM-WAVE format, 16bits, 22Khz and mono. |
Delay | A delay after the execution before the next action is fired. |
Length, Width, Height | Dimensions of the rectangle / 3D box in the virtual world |
Lat, Lon, Alt, AGL | Center position of the 3D box in the virtual world |
Heading, Pitch, Bank | The heading, pitch and bank of the 3D box in the virtual world |
Remove Sound | Removes the sound file from the TTS but keep it on disk. |
Select Sound | Select a sound file and assign it to the TTS. The original file is copied to your project folder. |
Create WAV | Opens the WAV-Creation-Window to create sound files from your texts with different voices in different languages. You can also record sound from your input and output devices. |
Detected Leg | BushTripInjector assigns your TTS to a Leg. For performance reasons, the TTS is only activated for this leg. |
Leg Numbers | If you don’t like the automatic selection, you can overwrite it here. Separate your selection with commas, e.g. “1, 3, 9”. If the TTS should be activated on all legs, enter 0 here. |