Type your question
|Name||BTI reads and presents the name of the LNM file. You cannot change the name here you need to change the name of the LNM file.|
You cannot change this field if you need to change this do so in the folder where the file is. Be sure after changing the name that you let BTI re-read the file, before you make any change to the bush trip. If you do not your changes are lost.
|Filename||In this field is the full path and name of the LNM file. You cannot change this field, if you need to change this do so in the folder where the file is. Be sure after changing the name that you let BTI re-read the file before you make any change to the bush trip. If you do not your changes are lost|
|Project||The name of the project. This must be unique in the community folder and should be in the format XXX-YYY-zzz.|
|Project type||Default is BushTrip.|
Depends on LNMPLN and will be asked on first import. Possible values are BushTrip, Discovery, Tutorial and AirRace,
|Project language||Default is English(United States)|
This is the language, your bush trip is built on and you used in Little Navmap to describe the trip and flight plan. It is important for translation to set this correct.
BTI reads your Gamertag from the information in your license. This field cannot be changed.
|Title||The Title of your bush trip. BushTripInjector generates this automatically from the cities of the departure and destination airport. If the city names cannot be determined, the name of the airport (ICOA) is used.|
This is used as the main headline in the bush trip menu and inside the Content Manager of the Flight Simulator.
This field is user adjustable.
|Version||The Version number of your project. |
You can change the version number manually, or use the Publish feature to have BushTripInjector change the version.
|Append Build||If this box is checked, each generation of a mission will result in a new mission unique to the simulator. This allows you to start your journey from scratch at any time, even with SU10.|
|Location||The location of your bush trip .|
This is automatically generated from the airport names. This information is displayed during the loading of the bush trip when the pilots start a leg.
This field is user adjustable.
|Description||A short description|
BushTripInjector determines this from the project name or file name of the flight plan. This is used as the second headline in the bush trip menu of the Flight Simulator.
This field is user adjustable.
|Loading Tip||This text is displayed while the bush trip is loading.|
The loading tip text is automatically generated from the ICAO codes of the route’s airports.
This field is user adjustable, and you can define up to 10 rotating loading tips.
|Exclude def.||When ticked, BushTripInjector will remove the default loading tips from our trip.|
|Introduction||Here the text from the “Flight Plan Remarks” field form Little Navmap is displayed. If not already filled, BushTripInjector will try to generate it, but it will be a short text. The introduction text is displayed on the main page of your bush trip in the flight simulator. The field is read-only and is maintained in Little Navmap.|
The Discovery Flight group is only available for the mission type “Discovery”
|Discovery Type||Select the typ of your Discovery Flight. Available options are Core, WU (World Update) and GOTY (Game of the year).|
|Center Lat||The latitude of your Discovery Flight center position|
|Center Lont||The longitude of your Discovery Flight center position|
|Center Dist.||The Radius of your Discovery Flight around the center position|
|Center Height||The Height of your Discovery Flight|
|Aircraft Position||The Latitude, Longitude and Altitude where your Aircraft will spwan into the Discovery Flight|
|Speed||The airspeed your aircraft will spawn|
|Heading / Pitch / Bank||The Heading, Pitch and Bank of your aircraft|
The Bundle group is only available for the mission type “Bundle”.
Learn more about bundles here: Bundle.
|Aircraft Selection||All Aircrafts of MSFS and your Community-Folder are selectable.|
Be aware of the Deluxe and Premium Deluxe Aircrafts and Aircrafts/Liveries from Community-Folder. Users without those content will not see the bush trip.
|Fuel percent:||Move the slider from 0 to 100|
|Refuelling||If ticked the fuel menu is available on airports close to your route, if those airports offering any fuel. BushTripInjector is searching for those airports for you!|
If not ticked there is default bush trip behavior with currently no fuel menu available
|Range||Select the Range for the refueling airports. Available values are:|
– Trip: Rectangle around Departure and Arrival Airport + 10nm
– Leg: Same as Trip, but for each leg.
– Waypoint: Same as Trip, but for each Subleg.
– Flightplan: Only Airports in Flightplan.
|Refuel Airports||Shows a table of all airports offering fuel depending on selected range.|
|Cold & Dark||If ticked all systems are down.|
If not ticket the plane is started and all systems available.
|Payload||Define the initial payload. This field is aircraft specific and follow the order in the payload menu. I.e., for a Cessna 172 it is Pilot, Co-Pilot, Passenger Left, Passenger Right, Cargo.|
|Load Flight Plan in GPS||If you tick this field the Flight Plan will be loaded in the GPS engine|
|Tail#/Call Sign/Flight#||In the fields you can give your input.|
|Append Heavy||choose when appropriate|
|Pilot/Copilot||Select the Pilot and Copilot shown in your aircraft. Choose between people of different origins and gender, casual and uniform!|
The Departure group is only visible for the mission type “BushTrip”.
|Starting Runway/Lat/Lon||Here you can select a departure runway or parking spot for the first airport. BTI will fill the coordinates, altitude and heading for you.|
If you have selected these parameters in LNM then they are filled in. You can make corrections if your plane falls or gets stuck on the runway when the first leg starts. Otherwise leave the fields unchanged. Remove the runway if want ATC to select a runway.
|Starting Runway Altitude||This is the altitude of the starting runway.|
|Starting Pos Heading||The heading of the airplane on the runway.|
|Pitch/Bank||The pitch and the bank on the starting runway of your airplane.|
|Adjust Altitude||Gives the possibility to flight plan altitude for airports (Ground level) and waypoints (n ft above AGL).|
|Multiplayer||Tick this box, if you want to enable multiplayer bush trip .|
|Cruising Altitude||Adjust your cruising altitude of your bush trip. The cruising altitude is used for auto pilot, flight plan and some calculations inside BushTripInjector and MSFS.|
|Landing Options||Here you can set the conditions which have to be met to close the leg. If ticked the condition has to be met if not ticked the condition is ignored.|
Parking Brake set
Battery Master Off
Avionics Master Off
|Weather||Choose the weather for your trip.|
Pre-set: Weather settings predefined by the Sim
Live: Live weather, changeable in the created bush trip
Custom: Your own weather file
|The time and season of your bush trip for instance:|
Take the season from the roll down menu:
Day number is based upon the calendar, e.g.. June 22, 2021 is day 173.
Time format is: HH:MM:SS in separate fields.
Final format is: Summer/2021/173/10:50:30
|Available Menus||Here you can choose which custom toolbar option is available in the bush trip . If not ticked the option cannot be selected.|
|Colors||Feel free to select the color of the lines and text on your images.|
|Type of images||Select the type of the images of your bush trip|
|Use Reward screen||Untick this, if you don’t want to use a custom reward screen. Keep in mind that existing rewards screens will be moved to the paper bin in the next generation.|
If it is turned on, you can select an image in the Image Sheet, or use the image generated by BTI.
|TTS Optimization||BushTripInjector can optimize the activation of your TTS defined by Flightplan and WorldMap. These TTS are then only active on the corresponding leg. With this you can control if this should be active for TTS from Flightplan and/or TTS from Worldmap.|
|Translation Options||In other languages then English, the voice output of MSFS TTS sounds very strange and fancy. With this option, you can deactivate the default translation of TTS and use a language of your choice. Of course, you have to have the translations inside of BTI.|